This is a completely wrong and depressing approach. I was afraid of losing and wasting several dozen hours into the game and that I will have to repeat it all over again with painful and stressful grind. The most important is your attitude towards the game! I was preparing very long time to go to NG + because my attitude was negative. If you cross that borderline, your safe gonna be automatically deleted and you have to start all over again. What is the most annoying while playing Stygian is time limit - 86 weeks and the heroes’ death limit - 12 (in practice 10, because of 2 obligatory deaths in final fight). Critical hits happen even from a minor enemies and the stresses rate is brutal such Bone Courtier hits 20 stress at once, to 35 in case of criticism. Enemies have about 20-30% more life and deals 20-30% more damage. NG + mode is basically playing from scratch into a higher level of difficulty. (But I prefer to call him the oldschool NG + habits of dark souls : ) To my surprise, there are no guides on the NG + game (Polish or English versions), so I decided to focus on the subject.įor those who may not know, the Stygian mode is available after beating the game - after last update hit the ground(March 2017) I just finished the easy mode aka Radiant / Light, hard mode / hardcore / stygian has been unlocked. "Darkest Dungeon" and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc., all rights reserved.After at most 280 hours spent in the Darkest Dungeon I believe that have some knowledge about this brilliant game. is not responsible in any way for changes or damages that may result from using the mod. "Circusy Antiquarian" is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. > Converted +50% healing buff on Candle of Life and Master's Essence to a flat +1 hp heal, for greater synergy with her new moveset. buff duration reduced for balance purposes also buffs the guarding party member for stress resistance adjusted scaling and duration to prevent OP-ness: the goal is to turn her into a decent primary healer while not completely overshadowing other healing classes (talkin'bout you Vestal) party-wide flat 0-1 heal in addition (with upgrades) party-wide restoration just like in Butcher's Circus (scales with upgrades, with a % chance for better heals that now makes every upgrade actually worth buying) destealths, marks, and small accuracy + crit chance debuff no death blow resist buff cuz that would've been too much I think accuracy, dot values and duration adjusted to prevent it from becoming OP > a reference to her meme-worthy horror-themed trinket in multiplayer +1 HP at all levels (brings her in line with my CIrcusy Shieldbreaker Rework) Special thanks to the whole DD modding community for continuing to support this fantastic game and inspiring me to make this mod!Ĭircusy Antiquarian changelog (CoM Patch), mod v 1.1: I might try to make more classes in a similar vein in the future. This makes her more of an asset than a liability in most parties, while also trying to keep her balanced and not OP.Īs always, feedback is much appreciated. I also made other minor tweaks to her moveset (see changelog). She has AoE festering vapors, and party-wide regen as you would expect. So, why not combine the two?Ĭircusy Antiquarian simply changes the Antiquarian so that she works similarly to her BC counterpart. I also thought that single player Anti deserved more love. I think The Butcher's Circus DLC does a better job at capturing the unique strengths and weaknesses of some of the classes than the single player campaign does.
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